﻿using UnityEngine;
using System.Collections;

public class SystemParameters : MonoBehaviour {


	public int CoinScore=0;
	// Use this for initialization
	void Start () {
	
	}
	public void GetCoin(int numberOfCoin){

		for (int i=0; i<numberOfCoin;i++){
		     CoinScore++;
		}

	}
	// Update is called once per frame
	void Update () {
	
	}
}
